A “Remove from current outfit” menu option has been added to folders that contain active gestures also, not just attached objects.Allows colours to be defined as hex values as well as RGB and will generate LSL vectorsĬolours can now be defined using hex values, and have LSL vectors generated.Contacts tab uses new coloured icons for options (Friends can see when you’re online, etc).Appearance floater–>Edit Outfit – now includes the Local Textures picker (from the gears button) for testing self-made skins and clothes.AO floater: A new safeguard added to the DELETE THIS ANIMATION SET button so that everything that’s not an animation link is moved to “lost and found” to prevent accidental deletion.In addition to the options that can be set for various floaters in the updated Preferences (see the PDF file linked-to above), a number of the floaters themselves have new or revised options: Region/Estate button – provides access to the Region / Estate floater (WORLD->REGION DETAILS or ALT-R).Īdditionally, buttons now display their keyboard shortcuts in their tool tips.Fly – a dedicated button to enable you to easily fly.There are two new buttons making their début with this release: As such, it is not recommended that this be enabled unless you have little video memory on your system. This enables texture compression during rendering, which can give improved performance and a smaller graphics memory footprint – but at the cost of lower quality rendered textures which may end up pixellated. One important element in Preferences that needs additional emphasis is the option to Enable Lossy Texture Compression, found under GRAPHICS->HARDWARE SETTINGS. However, given Linden Lab’s requirements around the Havok sub-licence arrangement, this tab is liable to be vanishing from future “SL flavours” of Firestorm once the new sub-licencing comes into effect. The Firestorm team recently repeated their commitment to support of the OpenSim environment, and this tab can been seen as evidence of that. ![]() The Crash Reports tab offers an enhanced means of supplying crash reports to the Firestorm team and includes a link to the team’s Privacy Policy. The most significant additions to Preferences are the new Crash Reports and OpenSim tabs. I’ve summarised the updates in a PDF file for ease of reference, and will focus on the notable changes here. ![]() There has been further rationalisation of the various Preferences tabs. However, all those who use Temporary Textures need not panic – that option is still available as well. Vaalith Jinn’s Local Bitmap Browser has been removed from the Build menu because this release of Firestorm sees the incorporation of Vaalith’s Local Textures functionality, as contributed to Linden Lab (which is also available for clothing and skins uploads). You can read more details on this in the Phoenix wiki With this release, all objects so treated are listed in the Asset Blacklist, from where they can be re-rendered if required. With release 4.1.1, objects can now be “permanently” de-rendered (on previous releases, any object de-rendered would re-appear in your view following a teleport or re-log).
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